Blender

Model, texture and render a scene.

MCPMediaNo sign-in needed

Drive a Blender you have open: read the scene, build and move geometry, apply materials, pull assets from Poly Haven or Sketchfab, and look at the viewport. A community server, not Blender’s, with its telemetry off and its script validator on. Needs its add-on inside Blender first.

What it can do

Examples of the tools the agent gets from this connector. Each call shows up in the activity feed with its input and result.

  1. blenderget_scene_info
  2. blenderexecute_blender_code
  3. blendersearch_polyhaven_assets
  4. blenderget_viewport_screenshot

How it connects

Sign-in
No sign-in needed. No account and no key. Install it and it is ready.
Runs as
MCP server run locally on your machine. An MCP server that runs as a local process on the Node or Python you already have. Gantry checks the runtime is present before installing.
Permissions
Reads run in every mode. Writes outside your folders, messages and anything destructive follow the chat's permission mode: they ask in Manual and Auto-edit, and are judged by the guard model in Auto. How permissions work

Install in Gantry

  1. 1

    Open Connectors in the sidebar. The catalog ships with the app; nothing is downloaded until you ask.

  2. 2

    Find Blender and choose Install. That is all.

  3. 3

    Attach it to a chat, or leave it available to every chat in a project. The agent sees its tools from then on.